The last mission in the game. Sly and the gang are off to save Carmelita, bring Le Paradox to justice, and ensure the safety of the Thievius Raccoonus.
Don’t you guys love endings where things are cleanly wrapped up and have a satisfying feeling of closure? Ya, so do I. Wish this game had one.
So we have come to this. Well, there are worse uses for sixaxis.
Anyways, 2nd last episode. This one’s a bit shorter, and the next one is about this length too. The game is pretty quick to end.
Yes, that was the best I could come up with for a title.
In my point in recording, I can see this LP going for another 3 or 4 parts depending on how things turn out in the last chapter. Almost there!
EDIT: Actually, took 45 minutes for this recording session. So yep, 3 more parts to render and upload.
Starting Salim’s world and getting the Prince of Persia costume.
Also still recovering from that bloody plot twist.
This plot twist is so badly written it’s making my head spin x___x.
One of the high points in the game before crap crashes down for an incredibly bad plot twist…FEATURED NEXT EPISODE!
We meet and free Sir Galleth in one of the more interesting looking platforming sections in the Sly series. My second time playing that bit since it was also part of the first demo in the Ratchet and Clank collection