There have been a lot of Spider-Man cartoons such as the 1967 series best known for that catchy theme, the 1994 series that brought the web-slinger in a new direction in terms of story and atmosphere, and the sadly short-lived The Spectacular Spider-Man. Developed by Greg Weisman (the creator of Gargoyles) and Victor Cook, it was a great update to my favorite superhero of all time.
It debuted in 2008 on the former Kids’ WB saturday morning block and this was at the time when I rediscovered that block. My sister and I would always catch it on Saturday mornings to see new episodes. So why is this being considered as the best Spidey show to date amongst many fans? Let’s find out. Continue Reading

After the success of the first Infamous, Sucker Punch immediately worked on the sequel and was released two years later. How well does it live up to the original? Does it surpass it in every way? Let’s find out.
As Infamous: Second Son for the PS4 hits stores this month, I will be taking a look back at the first two games in the Infamous series. 
After the success of Devil May Cry on the PS2, it was inevitable that sequel would be in the works in order to live up the former’s success. However, not everything went great during development. Hideki Kamiya, who directed the first game, was not brought back to develop the sequel, a move that disappointed him. He would later work on other titles like Viewtiful Joe, Ōkami, and Bayonetta, but no Devil May Cry games.
Early this summer, a new Ratchet& Clank game was announced; this time, it was a traditional game, and what a better way to end the series on the PS3 before making its leap to the PS4. Today, I take a look at the latest Ratchet & Clank game, subtitled Into the Nexus.
Ratchet & Clank: Into the Nexus comes out in North America tomorrow and today I finish my retrospective of the series by reviewing the latest game, Ratchet & Clank: Full Frontal Assault. Originally, the game was only going to be downloadable like Quest for Booty, but Insomniac Games decided to release it as a physical copy as well. Since it is yet another experimental Ratchet & Clank game, was it worth the $20 overall? Let’s find out.
Despite the implication that the Ratchet & Clank series ended with A Crack in Time, a new installment was announced in the Gamescom 2010 conference. Fans were skeptical of it due to its focus on four-player cooperative play and the new character designs. When the game was released, All 4 One got moderate reviews. I will be taking a look and see whether the game was worthy of the reception it got.
“Have I ever told you about my son? Remarkable boy. Quite smart! He was born in a robot factory in the Solana Galaxy, but to precise, he was created much farther away. My son’s name is XJ-0461, but the universe knows him as Clank.” -Orvus 